Configuration parameter to one location and configurable logger

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dennis committed 2023-02-04 20:16:26 +01:00
1 parent a396e49c8e
commit 505b8b0a4a
5 files changed
+211 -77

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+26 -2
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@@ -3,6 +3,18 @@
"pluginType": "platform",
"singular": true,
"schema": {
"name": {
"title": "Platform Name",
"type": "string",
"required": "true",
"default": "MultiTapSwitch"
},
"enabled": {
"title": "Enable",
"type": "boolean",
"required": true,
"default": true
},
"devices": {
"type": "array",
"items": {
@@ -14,17 +26,29 @@
"type": "string",
"required": true
},
"numScenes": {
"numberConfiguredScenes": {
"title": "Max. Scenes",
"type": "number",
"required": true,
"default": 5
},
"secondsToKeep": {
"triggerTimeout": {
"title": "Reset Timeout",
"type": "number",
"required": true,
"default": 10
},
"resetAfterSwitchOff": {
"title": "Reset after Switch-Off",
"type": "boolean",
"required": true,
"default": false
},
"logging": {
"title": "Log state changes",
"type": "boolean",
"required": true,
"default": false
}
}
}
+69
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@@ -0,0 +1,69 @@
import {PlatformConfig} from 'homebridge';
export interface PluginBaseConfig {
Name: string;
Enable: boolean;
}
export interface PluginDeviceConfig {
readonly name: string;
readonly numberConfiguredScenes: number;
readonly triggerTimeout: number;
readonly resetAfterSwitchOff: boolean;
readonly logging: boolean;
}
export class PluginConfig {
readonly Name: string;
readonly Enable: boolean;
readonly Devices: PluginDeviceConfig[];
constructor(config: PlatformConfig) {
this.Name = config.name!;
this.Enable = config.enable;
this.Devices = config.devices;
}
}
export class DeviceConfig {
private device: PluginDeviceConfig;
constructor(item: PluginDeviceConfig) {
this.device = item;
}
Name() {
return this.device.name;
}
NumOfScenes() {
return this.device.numberConfiguredScenes;
}
TriggerTimeout() {
return this.device.triggerTimeout;
}
isResetWhenOff() {
return this.device.resetAfterSwitchOff;
}
isLogging() {
return this.device.logging;
}
}
export interface AccessoryState {
numberConfiguredScenes: number;
triggerTimeout: number;
//nextSceneToTrigger: number;
}
export function initializeAccessoryState(initConfig: PluginDeviceConfig | AccessoryState): AccessoryState {
return {
numberConfiguredScenes: initConfig.numberConfiguredScenes,
triggerTimeout: initConfig.triggerTimeout,
//nextSceneToTrigger: 0,
};
}
+31
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@@ -0,0 +1,31 @@
import {Logger} from 'homebridge';
export class Logging {
private readonly logHandler: Logger;
private readonly prefix: string;
private readonly isDebug: boolean;
constructor(
log: Logger,
prefix: string,
isDebug: boolean,
) {
this.logHandler = log;
this.prefix = prefix;
this.isDebug = isDebug;
}
private msgPrefix() {
return '[' + this.prefix + ']';
}
log(...parts: any) {
this.isDebug ?
this.logHandler.debug(this.msgPrefix(), ...parts) :
this.logHandler.info(this.msgPrefix(), ...parts);
}
warn = (...parts: any) => this.logHandler.warn(this.msgPrefix(), ...parts);
error = (...parts: any) => this.logHandler.error(this.msgPrefix(), ...parts);
debug = (...parts: any) => this.logHandler.debug(this.msgPrefix(), ...parts);
}
+24 -24
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@@ -6,21 +6,19 @@ import { DeviceAccessory } from './platformAccessory';
// Necessary definitions for custom characteristics!
import ConfiguredScenes from './types/characteristicConfiguredScenes';
let IConfiguredScenes;
import TriggerTimeout from './types/characteristicTimeout';
import {initializeAccessoryState, PluginConfig} from './config';
let ITriggerTimeout;
interface PlatformConfigData {
Name: string;
MaxNumScenes: number;
SecondsBeforeReset: number;
}
import TriggerTimeout from './types/characteristicTimeout';
/**
* HomebridgePlatform
*/
export class MultiTapSwitchPlatform implements DynamicPlatformPlugin {
public readonly Service: typeof Service = this.api.hap.Service;
public readonly Characteristic: typeof Characteristic & typeof IConfiguredScenes & typeof ITriggerTimeout;
public readonly Characteristic:
typeof Characteristic &
typeof IConfiguredScenes &
typeof ITriggerTimeout;
private readonly CharacteristicConfiguredScenes;
private readonly CharacteristicTriggerTimeout;
@@ -28,12 +26,16 @@ export class MultiTapSwitchPlatform implements DynamicPlatformPlugin {
// Track restored cached accessories
public readonly accessories: PlatformAccessory[] = [];
public readonly Config: PluginConfig;
constructor(
public readonly log: Logger,
public readonly config: PlatformConfig,
public readonly api: API,
) {
this.log.debug('Finished initializing platform:', this.config.name);
this.Config = new PluginConfig(this.config);
this.log.debug('Finished initializing platform:', this.Config.Name);
this.CharacteristicConfiguredScenes = ConfiguredScenes(this.api);
IConfiguredScenes = this.CharacteristicConfiguredScenes;
@@ -54,7 +56,7 @@ export class MultiTapSwitchPlatform implements DynamicPlatformPlugin {
}
configureAccessory(accessory: PlatformAccessory) {
this.log.info('Loading accessory from cache:', accessory.displayName);
this.log.info('Load cached Accessory:', accessory.displayName);
// add the restored accessory to the accessories cache so we can track if it has already been registered
this.accessories.push(accessory);
@@ -65,14 +67,9 @@ export class MultiTapSwitchPlatform implements DynamicPlatformPlugin {
}
discoverDevices() {
for (let i = 0; i < this.config.devices.length; i++) {
const accessoryConfig: PlatformConfigData = {
Name: this.config.devices[i].name,
MaxNumScenes: this.config.devices[i].numScenes,
SecondsBeforeReset: this.config.devices[i].secondsToKeep,
};
const uuid = this.defineUuid(accessoryConfig.Name, '0');
const parsedConfig = new PluginConfig(this.config);
for (const device of parsedConfig.Devices) {
const uuid = this.defineUuid(device.name, '0');
// see if an accessory with the same uuid has already been registered and restored from
// the cached devices we stored in the `configureAccessory` method above
@@ -85,8 +82,9 @@ export class MultiTapSwitchPlatform implements DynamicPlatformPlugin {
// if you need to update the accessory.context then you should run `api.updatePlatformAccessories`. eg.:
// existingAccessory.context.device = device;
// this.api.updatePlatformAccessories([existingAccessory]);
if (existingAccessory.context.config !== accessoryConfig) {
existingAccessory.context.config = accessoryConfig;
if (existingAccessory.context.config !== device) {
this.log.info('Update Accessory ->', device.name);
existingAccessory.context.config = device;
this.api.updatePlatformAccessories([existingAccessory]);
}
@@ -95,14 +93,16 @@ export class MultiTapSwitchPlatform implements DynamicPlatformPlugin {
new DeviceAccessory(this, existingAccessory);
} else {
// Accessory does not yet exist, so we need to create it
this.log.info('Adding INPUT:', accessoryConfig.Name, ' / Max ',
accessoryConfig.MaxNumScenes, ' scenes / ', accessoryConfig.SecondsBeforeReset, ' seconds before reset');
this.log.info('Add Device ->', device.name, '/',
'Max', device.numberConfiguredScenes, 'scenes /',
device.triggerTimeout, 'seconds before reset');
// Create new accessory
const accessory = new this.api.platformAccessory(accessoryConfig.Name, uuid);
const accessory = new this.api.platformAccessory(device.name, uuid);
// Store config in accessory context
accessory.context.config = accessoryConfig;
accessory.context.config = device;
accessory.context.persistent = initializeAccessoryState(device);
// Create the accessory handler for the new accessory
// This is imported from `platformAccessory.ts`
+61 -51
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@@ -1,10 +1,7 @@
import {CharacteristicValue, PlatformAccessory, Service} from 'homebridge';
import {MultiTapSwitchPlatform} from './platform';
interface AccessoryState {
NumConfiguredScenes: number;
SecondsToKeepState: number;
}
import {AccessoryState, DeviceConfig} from './config';
import {Logging} from './helper/logger';
/**
* Platform Accessory
@@ -22,57 +19,55 @@ export class DeviceAccessory {
};
private readonly State: AccessoryState;
private readonly Config: DeviceConfig;
private readonly TriggerButtons: Service[] = [];
private SwitchResetTimer: NodeJS.Timeout | undefined;
private SwitchOn = false;
private NextItemToTrigger = 0;
private Log: Logging;
constructor(
private readonly platform: MultiTapSwitchPlatform,
private readonly accessory: PlatformAccessory,
) {
if (this.accessory.context.persistent) {
this.platform.log.debug('Restore previous state');
this.Config = new DeviceConfig(accessory.context.config);
this.State = this.accessory.context.persistent;
} else {
this.platform.log.debug('First run, use configuration data');
this.State = {
NumConfiguredScenes: accessory.context.config.MaxNumScenes,
SecondsToKeepState: accessory.context.config.SecondsBeforeReset,
};
}
this.Log = new Logging(platform.log, this.Config.Name(), this.Config.isLogging());
this.Log.log('Initialize Accessory', this.Config.Name());
// Set accessory information
this.accessory.getService(this.platform.Service.AccessoryInformation)!
.setCharacteristic(this.platform.Characteristic.Manufacturer, 'TippyTapper Solutions')
.setCharacteristic(this.platform.Characteristic.Manufacturer, 'TippyTapper')
.setCharacteristic(this.platform.Characteristic.Model, 'SceneSwitch')
.setCharacteristic(this.platform.Characteristic.SerialNumber, 'DE:AD:BE:EF:00:00');
.setCharacteristic(this.platform.Characteristic.SerialNumber, accessory.UUID);
// Get or Create the input switch service
this.serviceIn = this.accessory.getService(this.platform.Service.Switch)
|| this.accessory.addService(this.platform.Service.Switch);
// register handlers for the On/Off Characteristic
// Register handlers for the On/Off Characteristic
this.serviceIn.getCharacteristic(this.platform.Characteristic.On)
.onSet(this.setOn.bind(this))
.onGet(this.getOn.bind(this));
// Register handlers for the NumScenes characteristic & restore previous value
if (this.State.NumConfiguredScenes > this.accessory.context.config.MaxNumScenes) {
this.State.NumConfiguredScenes = this.accessory.context.config.MaxNumScenes;
if (this.State.numberConfiguredScenes > this.Config.NumOfScenes()) {
this.State.numberConfiguredScenes = this.Config.NumOfScenes();
}
(this.serviceIn.getCharacteristic(this.platform.Characteristic.ConfiguredScenes)
|| this.serviceIn.addOptionalCharacteristic(this.platform.Characteristic.ConfiguredScenes))
.setProps({
'minValue': 0,
'maxValue': this.accessory.context.config.MaxNumScenes,
'maxValue': this.Config.NumOfScenes(),
'minStep': 1,
})
.onSet(this.setItemsToHandle.bind(this))
.onGet(this.getItemsToHandle.bind(this))
.updateValue(this.State.NumConfiguredScenes);
.updateValue(this.State.numberConfiguredScenes);
// Register handlers for the TriggerTimeout characteristic & restore previous value
(this.serviceIn.getCharacteristic(this.platform.Characteristic.TriggerTimeout)
@@ -84,7 +79,10 @@ export class DeviceAccessory {
})
.onSet(this.setTriggerTimeout.bind(this))
.onGet(this.getTriggerTimeout.bind(this))
.updateValue(this.State.SecondsToKeepState);
.updateValue(this.State.triggerTimeout);
// Set the service name, this is what is displayed as the default name on the Home app
this.serviceIn.setCharacteristic(this.platform.Characteristic.Name, this.Config.Name());
// Get or Create the output service (excluding the buttons)
this.serviceOut = this.accessory.getService(this.platform.Service.ServiceLabel)
@@ -92,12 +90,12 @@ export class DeviceAccessory {
this.serviceOut.setCharacteristic(this.platform.Characteristic.ServiceLabelNamespace, 1);
// Create max configured number of scene buttons
for (let i = 1; i <= this.accessory.context.config.MaxNumScenes; i++) {
this.platform.log.debug('Handle Scene Button -> ', i);
for (let i = 1; i <= this.Config.NumOfScenes(); i++) {
this.Log.debug('Handle Scene Button -> ', i);
let newButton = this.accessory.getService('Scene ' + i);
if (!newButton) {
this.platform.log.debug('Add new Button');
this.Log.debug('Add new Button');
newButton = this.accessory.addService(this.platform.Service.StatelessProgrammableSwitch, 'Scene ' + i, 'scene' + i);
this.serviceOut.addLinkedService(newButton);
@@ -113,7 +111,7 @@ export class DeviceAccessory {
for (let i = this.TriggerButtons.length + 1;; i++) {
const exButton = this.accessory.getService('Scene ' + i);
if (exButton) {
this.platform.log.debug('Remove Scene Button -> ', i);
this.Log.debug('Remove Scene Button -> ', i);
this.serviceOut.removeLinkedService(exButton);
accessory.removeService(exButton);
} else {
@@ -122,48 +120,60 @@ export class DeviceAccessory {
}
// Set the service name, this is what is displayed as the default name on the Home app
this.serviceOut.setCharacteristic(this.platform.Characteristic.Name, accessory.context.config.Name);
// Store persistent data
this.accessory.context.persistent = this.State;
this.serviceOut.setCharacteristic(this.platform.Characteristic.Name, this.Config.Name());
}
triggerNextItem() {
if (this.NextItemToTrigger >= this.State.NumConfiguredScenes) {
/**
* Trigger the next event
*/
triggerNext() {
if (this.NextItemToTrigger >= this.State.numberConfiguredScenes) {
this.NextItemToTrigger = 0;
}
// Trigger Scene Button
this.platform.log.debug('Trigger Scene -> ', this.NextItemToTrigger);
this.Log.log('Trigger Scene -> ', this.NextItemToTrigger);
this.TriggerButtons[this.NextItemToTrigger++].updateCharacteristic(this.platform.Characteristic.ProgrammableSwitchEvent, 0);
}
/**
* Reset the trigger mechanism
*/
resetTrigger() {
this.Log.log('Reset Scene Trigger');
this.serviceIn.updateCharacteristic(this.platform.Characteristic.On,
this.SwitchOn = false);
this.NextItemToTrigger = 0;
}
// Switch Handlers
async setOn(value: CharacteristicValue) {
// implement your own code to turn your device on/off
this.SwitchOn = value as boolean;
if (this.SwitchOn) {
if (this.SwitchResetTimer) {
clearTimeout(this.SwitchResetTimer);
}
if (this.SwitchOn) {
this.SwitchResetTimer = setTimeout(() => {
this.platform.log.debug('Reset Scene Trigger');
this.serviceIn.updateCharacteristic(this.platform.Characteristic.On,
this.SwitchOn = false);
this.NextItemToTrigger = 0;
}, this.State.SecondsToKeepState * 1000);
// Start the reset timer
this.SwitchResetTimer = setTimeout(this.resetTrigger.bind(this), this.State.triggerTimeout * 1000);
// Trigger Scene
this.triggerNextItem();
this.triggerNext();
} else if (this.Config.isResetWhenOff() && !this.SwitchOn) {
if (this.SwitchResetTimer) {
clearTimeout(this.SwitchResetTimer);
}
this.resetTrigger();
}
this.platform.log.debug('Set Characteristic On ->', value);
this.Log.debug('Set Characteristic On ->', value);
}
async getOn(): Promise<CharacteristicValue> {
const isOn = this.SwitchOn;
this.platform.log.debug('Get Characteristic On ->', isOn);
this.Log.debug('Get Characteristic On ->', isOn);
// if you need to return an error to show the device as "Not Responding" in the Home app:
// throw new this.platform.api.hap.HapStatusError(this.platform.api.hap.HAPStatus.SERVICE_COMMUNICATION_FAILURE);
return isOn;
@@ -172,30 +182,30 @@ export class DeviceAccessory {
// NumScenes Handlers
async setItemsToHandle(value: CharacteristicValue) {
const numItemsToHandle = value as number;
this.platform.log.debug('Set Characteristic NumScenes ->', numItemsToHandle);
this.State.NumConfiguredScenes = numItemsToHandle;
this.Log.debug('Set Characteristic NumScenes ->', numItemsToHandle);
this.State.numberConfiguredScenes = numItemsToHandle;
//this.updatePersistentData();
}
async getItemsToHandle(): Promise<CharacteristicValue> {
const numItemsToHandle = this.State.NumConfiguredScenes;
this.platform.log.debug('Get Characteristic NumScenes ->', numItemsToHandle);
const numItemsToHandle = this.State.numberConfiguredScenes;
this.Log.debug('Get Characteristic NumScenes ->', numItemsToHandle);
return numItemsToHandle;
}
// TriggerTimeout Handlers
async setTriggerTimeout(value: CharacteristicValue) {
const triggerTimeout = value as number;
this.platform.log.debug('Set Characteristic TriggerTimeout ->', triggerTimeout);
this.State.SecondsToKeepState = triggerTimeout;
this.Log.debug('Set Characteristic TriggerTimeout ->', triggerTimeout);
this.State.triggerTimeout = triggerTimeout;
//this.updatePersistentData();
}
async getTriggerTimeout(): Promise<CharacteristicValue> {
const triggerTimeout = this.State.SecondsToKeepState;
this.platform.log.debug('Get Characteristic TriggerTimeout ->', triggerTimeout);
const triggerTimeout = this.State.triggerTimeout;
this.Log.debug('Get Characteristic TriggerTimeout ->', triggerTimeout);
return triggerTimeout;
}
}