Files
homebridge-multi-tap-switch/src/platformAccessory.ts
T

214 lines
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TypeScript

import {CharacteristicValue, PlatformAccessory, Service} from 'homebridge';
import {MultiTapSwitchPlatform} from './platform';
import {AccessoryState, DeviceConfig} from './config';
import {Logging} from './helper/logger';
import {VERSION} from './settings';
/**
* Platform Accessory
*/
export class DeviceAccessory {
private serviceIn: Service;
private serviceOut: Service;
private readonly singleButtonEvents = {
minValue: this.platform.Characteristic.ProgrammableSwitchEvent.SINGLE_PRESS,
maxValue: this.platform.Characteristic.ProgrammableSwitchEvent.SINGLE_PRESS,
validValues: [
this.platform.Characteristic.ProgrammableSwitchEvent.SINGLE_PRESS,
],
};
private readonly State: AccessoryState;
private readonly Config: DeviceConfig;
private readonly TriggerButtons: Service[] = [];
private SwitchResetTimer: NodeJS.Timeout | undefined;
private SwitchOn = false;
private NextItemToTrigger = 0;
private Log: Logging;
constructor(
private readonly platform: MultiTapSwitchPlatform,
private readonly accessory: PlatformAccessory,
) {
this.Config = new DeviceConfig(accessory.context.config);
this.State = this.accessory.context.persistent;
this.Log = new Logging(platform.log, this.Config.Name(), this.Config.isLogging());
this.Log.log('Initialize Accessory', this.Config.Name());
// Set accessory information
this.accessory.getService(this.platform.Service.AccessoryInformation)!
.setCharacteristic(this.platform.Characteristic.Manufacturer, 'TippyTapper')
.setCharacteristic(this.platform.Characteristic.Model, 'SceneSwitch')
.setCharacteristic(this.platform.Characteristic.Version, VERSION)
.setCharacteristic(this.platform.Characteristic.SerialNumber, accessory.UUID);
// Get or Create the input switch service
this.serviceIn = this.accessory.getService(this.platform.Service.Switch)
|| this.accessory.addService(this.platform.Service.Switch);
// Register handlers for the On/Off Characteristic
this.serviceIn.getCharacteristic(this.platform.Characteristic.On)
.onSet(this.setOn.bind(this))
.onGet(this.getOn.bind(this));
// Register handlers for the NumScenes characteristic & restore previous value
if (this.State.numberConfiguredScenes > this.Config.NumOfScenes()) {
this.State.numberConfiguredScenes = this.Config.NumOfScenes();
}
(this.serviceIn.getCharacteristic(this.platform.Characteristic.ConfiguredScenes)
|| this.serviceIn.addOptionalCharacteristic(this.platform.Characteristic.ConfiguredScenes))
.setProps({
'minValue': 0,
'maxValue': this.Config.NumOfScenes(),
'minStep': 1,
})
.onSet(this.setItemsToHandle.bind(this))
.onGet(this.getItemsToHandle.bind(this))
.updateValue(this.State.numberConfiguredScenes);
// Register handlers for the TriggerTimeout characteristic & restore previous value
(this.serviceIn.getCharacteristic(this.platform.Characteristic.TriggerTimeout)
|| this.serviceIn.addOptionalCharacteristic(this.platform.Characteristic.TriggerTimeout))
.setProps({
'minValue': 0,
'maxValue': 30,
'minStep': 1,
})
.onSet(this.setTriggerTimeout.bind(this))
.onGet(this.getTriggerTimeout.bind(this))
.updateValue(this.State.triggerTimeout);
// Set the service name, this is what is displayed as the default name on the Home app
this.serviceIn.setCharacteristic(this.platform.Characteristic.Name, this.Config.Name());
// Get or Create the output service (excluding the buttons)
this.serviceOut = this.accessory.getService(this.platform.Service.ServiceLabel)
|| this.accessory.addService(this.platform.Service.ServiceLabel);
this.serviceOut.setCharacteristic(this.platform.Characteristic.ServiceLabelNamespace, 1);
// Create max configured number of scene buttons
for (let i = 1; i <= this.Config.NumOfScenes(); i++) {
this.Log.debug('Handle Scene Button -> ', i);
let newButton = this.accessory.getService('Scene ' + i);
if (!newButton) {
this.Log.debug('Add new Button');
newButton = this.accessory.addService(this.platform.Service.StatelessProgrammableSwitch, 'Scene ' + i, 'scene' + i);
this.serviceOut.addLinkedService(newButton);
newButton.getCharacteristic(this.platform.Characteristic.ProgrammableSwitchEvent)
.setProps(this.singleButtonEvents);
newButton.setCharacteristic(this.platform.Characteristic.ServiceLabelIndex, i);
}
this.TriggerButtons.push(newButton);
}
// Remove buttons, if max buttons is smaller
for (let i = this.TriggerButtons.length + 1;; i++) {
const exButton = this.accessory.getService('Scene ' + i);
if (exButton) {
this.Log.debug('Remove Scene Button -> ', i);
this.serviceOut.removeLinkedService(exButton);
accessory.removeService(exButton);
} else {
break;
}
}
// Set the service name, this is what is displayed as the default name on the Home app
this.serviceOut.setCharacteristic(this.platform.Characteristic.Name, this.Config.Name());
}
/**
* Trigger the next event
*/
triggerNext() {
if (this.NextItemToTrigger >= this.State.numberConfiguredScenes) {
this.NextItemToTrigger = 0;
}
// Trigger Scene Button
this.Log.log('Trigger Scene -> ', this.NextItemToTrigger);
this.TriggerButtons[this.NextItemToTrigger++].updateCharacteristic(this.platform.Characteristic.ProgrammableSwitchEvent, 0);
}
/**
* Reset the trigger mechanism
*/
resetTrigger() {
this.Log.log('Reset Scene Trigger');
this.serviceIn.updateCharacteristic(this.platform.Characteristic.On,
this.SwitchOn = false);
this.NextItemToTrigger = 0;
}
// Switch Handlers
async setOn(value: CharacteristicValue) {
// implement your own code to turn your device on/off
this.SwitchOn = value as boolean;
if (this.SwitchOn) {
if (this.SwitchResetTimer) {
clearTimeout(this.SwitchResetTimer);
}
// Start the reset timer
this.SwitchResetTimer = setTimeout(this.resetTrigger.bind(this), this.State.triggerTimeout * 1000);
// Trigger Scene
this.triggerNext();
} else if (this.Config.isResetWhenOff() && !this.SwitchOn) {
if (this.SwitchResetTimer) {
clearTimeout(this.SwitchResetTimer);
}
this.resetTrigger();
}
this.Log.debug('Set Characteristic On ->', value);
}
async getOn(): Promise<CharacteristicValue> {
const isOn = this.SwitchOn;
this.Log.debug('Get Characteristic On ->', isOn);
// if you need to return an error to show the device as "Not Responding" in the Home app:
// throw new this.platform.api.hap.HapStatusError(this.platform.api.hap.HAPStatus.SERVICE_COMMUNICATION_FAILURE);
return isOn;
}
// NumScenes Handlers
async setItemsToHandle(value: CharacteristicValue) {
const numItemsToHandle = value as number;
this.Log.debug('Set Characteristic NumScenes ->', numItemsToHandle);
this.State.numberConfiguredScenes = numItemsToHandle;
//this.updatePersistentData();
}
async getItemsToHandle(): Promise<CharacteristicValue> {
const numItemsToHandle = this.State.numberConfiguredScenes;
this.Log.debug('Get Characteristic NumScenes ->', numItemsToHandle);
return numItemsToHandle;
}
// TriggerTimeout Handlers
async setTriggerTimeout(value: CharacteristicValue) {
const triggerTimeout = value as number;
this.Log.debug('Set Characteristic TriggerTimeout ->', triggerTimeout);
this.State.triggerTimeout = triggerTimeout;
//this.updatePersistentData();
}
async getTriggerTimeout(): Promise<CharacteristicValue> {
const triggerTimeout = this.State.triggerTimeout;
this.Log.debug('Get Characteristic TriggerTimeout ->', triggerTimeout);
return triggerTimeout;
}
}